RSeries astromech firmware
LEDStatus Struct Reference

#include <dome/LogicEngine.h>

Detailed Description

Current color number and pause value for a single LED.

Holds the current color number and pause value of a single LED (when pause value hits 0, the color number gets changed) to save SRAM, we don't store the "direction" anymore, instead we pretend that instead of having 16 colors, we've got 31 (16 that cross-fade up, and 15 "bizarro" colors that cross-fade back in reverse)

Public Attributes

byte fColorNum
 Color number. More...
 
byte fColorPause
 Pause value. More...
 

Member Data Documentation

◆ fColorNum

byte LEDStatus::fColorNum

Color number.

◆ fColorPause

byte LEDStatus::fColorPause

Pause value.


The documentation for this struct was generated from the following file: