#include <JoystickController.h>
◆ circle
| uint8_t JoystickController::Button::circle |
◆ cross
| uint8_t JoystickController::Button::cross |
◆ down
| uint8_t JoystickController::Button::down |
◆ downleft
| uint8_t JoystickController::Button::downleft |
◆ downright
| uint8_t JoystickController::Button::downright |
◆ l1
| uint8_t JoystickController::Button::l1 |
◆ l2
| uint8_t JoystickController::Button::l2 |
◆ l3
| uint8_t JoystickController::Button::l3 |
◆ left
| uint8_t JoystickController::Button::left |
◆ options
| uint8_t JoystickController::Button::options |
◆ ps
| uint8_t JoystickController::Button::ps |
◆ r1
| uint8_t JoystickController::Button::r1 |
◆ r2
| uint8_t JoystickController::Button::r2 |
◆ r3
| uint8_t JoystickController::Button::r3 |
◆ right
| uint8_t JoystickController::Button::right |
◆ select
| uint8_t JoystickController::Button::select |
◆ share
| uint8_t JoystickController::Button::share |
◆ square
| uint8_t JoystickController::Button::square |
◆ start
| uint8_t JoystickController::Button::start |
◆ touchpad
| uint8_t JoystickController::Button::touchpad |
◆ triangle
| uint8_t JoystickController::Button::triangle |
◆ up
| uint8_t JoystickController::Button::up |
◆ upleft
| uint8_t JoystickController::Button::upleft |
◆ upright
| uint8_t JoystickController::Button::upright |
The documentation for this struct was generated from the following file: