#include <JoystickController.h>
◆ circle
uint8_t JoystickController::Button::circle |
◆ cross
uint8_t JoystickController::Button::cross |
◆ down
uint8_t JoystickController::Button::down |
◆ downleft
uint8_t JoystickController::Button::downleft |
◆ downright
uint8_t JoystickController::Button::downright |
◆ l1
uint8_t JoystickController::Button::l1 |
◆ l2
uint8_t JoystickController::Button::l2 |
◆ l3
uint8_t JoystickController::Button::l3 |
◆ left
uint8_t JoystickController::Button::left |
◆ options
uint8_t JoystickController::Button::options |
◆ ps
uint8_t JoystickController::Button::ps |
◆ r1
uint8_t JoystickController::Button::r1 |
◆ r2
uint8_t JoystickController::Button::r2 |
◆ r3
uint8_t JoystickController::Button::r3 |
◆ right
uint8_t JoystickController::Button::right |
◆ select
uint8_t JoystickController::Button::select |
◆ share
uint8_t JoystickController::Button::share |
◆ square
uint8_t JoystickController::Button::square |
◆ start
uint8_t JoystickController::Button::start |
◆ touchpad
uint8_t JoystickController::Button::touchpad |
◆ triangle
uint8_t JoystickController::Button::triangle |
◆ up
uint8_t JoystickController::Button::up |
◆ upleft
uint8_t JoystickController::Button::upleft |
◆ upright
uint8_t JoystickController::Button::upright |
The documentation for this struct was generated from the following file: