#include <JoystickController.h>
◆ circle
| uint8_t JoystickController::AnalogButton::circle |
◆ cross
| uint8_t JoystickController::AnalogButton::cross |
◆ down
| uint8_t JoystickController::AnalogButton::down |
◆ l1
| uint8_t JoystickController::AnalogButton::l1 |
◆ l2
| uint8_t JoystickController::AnalogButton::l2 |
◆ left
| uint8_t JoystickController::AnalogButton::left |
◆ r1
| uint8_t JoystickController::AnalogButton::r1 |
◆ r2
| uint8_t JoystickController::AnalogButton::r2 |
◆ right
| uint8_t JoystickController::AnalogButton::right |
◆ square
| uint8_t JoystickController::AnalogButton::square |
◆ triangle
| uint8_t JoystickController::AnalogButton::triangle |
◆ up
| uint8_t JoystickController::AnalogButton::up |
The documentation for this struct was generated from the following file: