#include <menus/utility/UnsignedValueScreen.h>
◆ UnsignedValueScreen()
| UnsignedValueScreen::UnsignedValueScreen |
( |
ScreenID |
id, |
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unsigned |
maxValue = ~0u, |
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unsigned |
minValue = 1 |
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) |
| |
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inline |
◆ buttonDownPressed()
| virtual void UnsignedValueScreen::buttonDownPressed |
( |
bool |
repeat | ) |
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inlineoverridevirtual |
◆ buttonInReleased()
| virtual void UnsignedValueScreen::buttonInReleased |
( |
| ) |
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inlineoverridevirtual |
◆ buttonLeftPressed()
| virtual void UnsignedValueScreen::buttonLeftPressed |
( |
bool |
repeat | ) |
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inlineoverridevirtual |
◆ buttonUpPressed()
| virtual void UnsignedValueScreen::buttonUpPressed |
( |
bool |
repeat | ) |
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inlineoverridevirtual |
◆ getValue()
| virtual unsigned UnsignedValueScreen::getValue |
( |
| ) |
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protectedpure virtual |
◆ init()
| virtual void UnsignedValueScreen::init |
( |
| ) |
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inlinevirtual |
◆ render()
| virtual void UnsignedValueScreen::render |
( |
| ) |
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inlineoverridevirtual |
◆ saveValue()
| virtual void UnsignedValueScreen::saveValue |
( |
unsigned |
newValue | ) |
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protectedpure virtual |
◆ setValue()
| virtual void UnsignedValueScreen::setValue |
( |
unsigned |
newValue | ) |
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protectedpure virtual |
◆ fDisplayValue
| unsigned UnsignedValueScreen::fDisplayValue = ~0u |
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protected |
◆ fMaxValue
| unsigned UnsignedValueScreen::fMaxValue |
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protected |
◆ fMinValue
| unsigned UnsignedValueScreen::fMinValue |
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protected |
◆ fStartValue
| unsigned UnsignedValueScreen::fStartValue |
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protected |
The documentation for this class was generated from the following file: