#include <drive/SerialConsoleController.h>
◆ anonymous enum
Enumerator |
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kHome | |
kPageUp | |
kPageDown | |
kEnd | |
◆ SerialConsoleController()
SerialConsoleController::SerialConsoleController |
( |
Stream & |
serial | ) |
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inline |
◆ connect()
void SerialConsoleController::connect |
( |
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inline |
◆ decreaseSpeed()
void SerialConsoleController::decreaseSpeed |
( |
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inline |
◆ disconnect()
virtual void SerialConsoleController::disconnect |
( |
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inlineoverridevirtual |
◆ getSpeed()
float SerialConsoleController::getSpeed |
( |
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inline |
◆ increaseSpeed()
void SerialConsoleController::increaseSpeed |
( |
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inline |
◆ isEmulationActive()
bool SerialConsoleController::isEmulationActive |
( |
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const |
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inline |
◆ read()
int SerialConsoleController::read |
( |
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inlineprotected |
◆ readCharBlocking()
char SerialConsoleController::readCharBlocking |
( |
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inlineprotected |
◆ setSpeed()
void SerialConsoleController::setSpeed |
( |
float |
speed | ) |
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inline |
◆ update()
void SerialConsoleController::update |
( |
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inline |
◆ updateDirection()
static uint16_t SerialConsoleController::updateDirection |
( |
float |
speed | ) |
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inlinestaticprotected |
◆ button
bool SerialConsoleController::button[5] |
◆ circle
◆ cross
◆ fEmulationActive
bool SerialConsoleController::fEmulationActive = false |
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protected |
◆ fLastTime
uint32_t SerialConsoleController::fLastTime = 0 |
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protected |
◆ fSerial
Stream* SerialConsoleController::fSerial = nullptr |
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protected |
◆ fSpeed
float SerialConsoleController::fSpeed = 0.5 |
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protected |
◆ l3
◆ lastPacket
uint32_t SerialConsoleController::lastPacket |
◆ longpress
struct { ... } SerialConsoleController::longpress |
◆ square
◆ triangle
◆ w1
uint16_t SerialConsoleController::w1 |
◆ w2
uint16_t SerialConsoleController::w2 |
uint16_t SerialConsoleController::x |
uint16_t SerialConsoleController::y |
The documentation for this class was generated from the following file: